Unlike its predecessor which I used to learn Twine, this roguelike used Javascript, the ROT.js library and the ROT.js r/roguelikedev tutorial, paired with CSS and HTML.

It is a rough prototype (a rather poor game) with not much functionality.  There is no dialogue, no NPCs and fewer items. Leveraging on the amazing ROT.js library, the random maps generated are far larger than Oververse 1 and use its inbuilt cellular automata  and dungeon algorithms. It also has actual enemies that don't just randomly spawn, but move using the A* algorithm, FOV, and a broken stat system, much like classic roguelikes, courtesy again of  the ROT.js library. Movement is super fast compared to Twine.

StatusReleased
PlatformsHTML5
Release date Nov 17, 2021
AuthorNicholas Foo
GenreAdventure

Leave a comment

Log in with itch.io to leave a comment.